Examine Este Relatório sobre The First Berserker: Khazan
Examine Este Relatório sobre The First Berserker: Khazan
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At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.
Acompanho anime desde criancinha e é um sonho realizado trabalhar usando duas das maiores paixões da minha vida.
But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.
Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was no room for doubt: if I didn't properly learn these new combat mechanics, I wasn't going any further.
Hollow Knight: Silksong gets SteamDB updates, and at this point I can't tell if the end is nigh or if I'm just hope-poisoned
A clara inspiração para isso foi Nioh, de que identicamente conjuntamente utiliza 1 sistema bem semelhante, contudo isso tira um pouco do charme por um Souls e a graça por explorar um mundo interconectado e dar caminhos bem escondidos entre as áreas.
Este único detalhe cá é qual as vezes tem 1 filtro exagerado demais em certas áreas, ao ponto de incomodar visualmente e dificultar de modo a enxergar inimigos e itens.
It's more that having been spoiled by all the accoutrements of the modern soulslike—elaborate NPC quests, secrets, exploration—Khazan and its no frills linear structure can feel basic at times.
Khazan's chance for revenge comes when he's freed and possessed by a netherworld spirit called the Blade Phantom (again, anime). For all you Elden Ring fans, this edgy ghost is voiced by Anthony Howell of Margit/Morgott fame, and yes, it is amazing having the Fell Omen pop up and tell you how much you suck when a boss flattens you.
You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.
Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.
Novo soulslike, Khazan reúne elementos que deram certo na Classe e faz seu próprio suco — e 1 suco bem Porreiro para se repetir
Similarmente identicamente conjuntamente temos personagens bem bem escritos que acompanham este protagonista em a jornada e que agregam muito natural de modo a o conteúdo da história.
It means that though bosses unleash long deadly combos, they're most vulnerable to a stagger right after them—a nice little The First Berserker: Khazan reward for staying alive and a very smart idea.